![]() He is called "Transformer" in the game files.Also note that if the player is in the helicopter when it explodes, they will die instantly.However, this may take a long time to finish off Hugo depending on when the helicopter blew up, as his health at 100,000 HP is extremely high. Should the player be forced to leave the helicopter due to excessive damage, the player should switch to their most powerful weapons, like the SBC Cannon or Clawdovic.The machine guns, though infinite in ammo, are quite weak against Hugo, and cannot be used as a primary weapon, instead they must be used to support the rockets in wearing down Hugo's HP.However, they, too must be aimed carefully at Hugo to avoid missing the shot. They can be replenished in sixes by collecting the power-ups that spawn on the various pads in the area. The rockets of the helicopter deal massive damage to Hugo, similar to Cecil and the Ballista's holy bolts. The helicopter is the player's primary weapon against Hugo, and is controlled via regular movement keys, jump button to lift, and crouch button to descend.The player must keep running until they see a helicopter pad on the edge of a long strip of land, and quickly get to the Infantry "Kozak aHa-C64" Attack Helicopter.The player should take note that Hugo can and will very quickly or even instantly kill them if he manages to get them within melee range, which with his speed being roughly equal to Sam's is possible if they stop running for too long. Hugo will chase and attempt to shoot them down as they run. When the battle starts, the player should immediately run towards the door at the end of the hangar.His punch and ram attacks are extremely dangerous and deal extreme amounts of damage or even outright kill the player. Hugo is equipped with a variety of weapons he is able to shoot out lasers from his antenna, launch rockets out of his shoulder-mounted rocket launcher, fire cannonballs out of his right arm, punch with his right or left arm (if the target gets too close to him), and ram with his jet pack propelling him (only when he becomes airborne). ![]() He can also transfer his mind into the tank that is stored inside him that serves as backup in case his body gets destroyed. Ugh-Zan's mind has been uploaded into Hugo, which enables him to assume control of the new robot body. Hugo reappears again as a boss in this game, where his body is combined together from the remains of Ugh-Zan III. A control unit resembling a small UFO then emerges from its chest and flies off to places unknown. When dealt enough damage, Hugo's jetpack will begin to malfunction, which will send him spinning out of control and end with him crashed on the ground. This is ultimately Hugo's downfall, as his armor cannot take the helicopter's rockets well compared to other weaponry. He breaks out of his 'Boss in a Box' container just as Sam manages to break into the hangar, and he chases down Sam to prevent him from accessing the controls of the laser cannon and temporarily blasting a hole into the Sirius planetary shield.Ĭonveniently, Sam spots a Infantry "Kozak aHa-C64" Attack Helicopter just waiting out in a helicopter landing pad in the middle of the valley. Hugo is fought on the final level of Kronor. ![]() ![]() His arsenal includes lasers, a rocket launcher, a cannon for a right arm and a jet pack, in addition being armored with near-invincible plating. According to NETRICSA, Hugo is the most advanced robot in Mental's army. ![]()
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